In this picture,Object A is my object that I want to fillet-edge. But after I fillet-edge the edge radius become Object B.
If Rhino can’t perfectly solve this problem, maybe Grasshopper can. I’m new to Grasshopper, and I know there’s a component called “Fillet Edge”, but I’m not sure how to connect the components properly.
Can anyone help me to solve this problem? (I’m aiming to find a Grasshopper-based solution.)
The main reason you get an error on Fillet component is that fillet edge input accepts edge index that exists in your Brep , you shouldn’t connect your curve (edge) directly
the resulting fillets will not intersect to give a nice result.
you can foul filletEdge with a trimmed surface that allows nice intersections:
start with curves that intersect (blue) and offer enough space for the radius of later filletEdge
extrude each curve separately and trim the surfaces (not the curves)
now filletEdge can find the correct surfaces …
so it s also a design / geometrical issue that has to be answered before we can discuss how to achieve it in gh.