Hello,
I am trying to create a plank (of an ancient ship) in 3D. I have two lines available which follow the general form of the ship and I have a couple of cross-sections of the plank available.
When I use the Sweep1 or Sweep2 command to construct the plank I get all kind of deformations which I don’t understand (see attached image and the plank.3dm file).
Could anyone explain why these deformations occur and how I can solve them?
plank.3dm (7.9 MB)
Kind regards,
Sander Vos