Purge, could it be optimized?

@wim
I see that if I purge a file where I have deleted a bunch of stuff then the purge doesn’t do a complete purge. Could it be updated to run multiple runs and compare the results so when last purge 0 on all then it completes?

Thanks


1 Like

hi Jörgen, that makes sense, I added:
RH-77453 wish: Purge till you can Purge no more

3 Likes

i must add, mac side at least that once after purging some materials seem to be getting back into the file later on constantly, you can purge forever and they show up again and again. also what is evident right from the start is that unused linetypes keep coming back right away you can also purge here forever.

I’m not seeing any of that here with a factory-default template.
Please post a 3dm file that demonstrates this behavior.
-wim

i tried on a new factory default template, having nothing inside it purges to all 0. the issue starts when i put a simple cube in, drag and drop any kind of image onto it then purge again. at least the unused linetypes seem to come back.

about the materials i would have to send something i have worked on at a later point, as stated that seems to happen only later on probably when using more materials, at least those all had quite some materials if i remember correct.

purge bug.3dm (4.4 MB)

I’m not seeing linetypes reappearing in this file here.
I see that this is a Rhino 7 file. Are you testing this in Rhino 8?
-wim

nope, since this is a rhino 7 topic i would not meddle with 8 here. did you try on a mac? i get this over and over again, the 6 unused linetypes keep showing up in the purge.

Bildschirm­foto 2023-10-03 um 09.58.54

edit: i am not personally bothered by that too much, the mac files are compared to windows files strangely bloated enough so then rather reduce the standard size to windows like.

I’m testing this on macOS, yes. It sounds like this is something that got fixed in Rhino 8 then.
-wim

@Holo - can chance you can provide a sample file?

Thanks,

– Dale