Pull in panelingtools doesn't work!(morph3D List)

You can use surfaces as well, but not polysurfaces (unless you input each corresponding pair of surfaces from the polysurface, but it might not stitch well after deformation).
f you use surfaces, they have to have same NURBS structure (mean variation is created between control points of the 2 surfaces). Best to start with one module, copy, then modify control points to create end module.
Meshes do not pull smooth (edges always straight).

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