I’m designing a tool to standardize the modelling from a 2D profile. I want that everytime a 2D sketch is inputted, you automatically get the 3D model from it.
I have a Brep that I want to morph to a surface. That’s ok but something is not right with the U and V and I can’t quite figure out why.
As you can see in the picture the resulting surface is distorted, how can I fix it? Even though I try to make it work for these parameters, if I change some parameters (such as the curvature of the surface) the same problem happens once again.
I would also like for this solution to keep consistency with any other 2D I input.
I am really stuck.
paramocchiali.gh (28.8 KB)