I am currently trying to learn the basics of Grasshopper reading Arturo Tedeschi’s book Algorithm Aided Design and I am facing an issue when replicating the mesh showed on p.274 (no definition provided) with “Point Deform”.
Here above the desired mesh. I replaced the 4 corner points of a 3x3 triangulated mesh by their offsetted selves (“Replace Item” + “Constructed Mesh”).
Based on this answer by David Rutten, I deduced (maybe wrongly) that the same mesh could be built using “Point Deform”. However when I feed that component with the appropriate Motion vectors, Control points and Geometry, the original mesh doesn’t change and remains straight like an XY axis plane.
Could someone explain what I am missing ?
Mesh_PointDeform.gh (11.2 KB)