Hi all,
I’m trying to move a few mesh vertices using Point Deform, but I’m finding the component unreliable. In some cases it works, in others it doesn’t. Perhaps this is a rounding problem? I’m attaching a file with one of the failure cases. In the image below, it’s working for the top and bottom mesh but not the two in the middle.
PointDeformProblem.gh (11.4 KB)