Try as I may, I can’t get the point/Solid Collide function to work on Kangaroo2 w/ Rhino5.
I have a mesh sphere built around a solid mesh and have created a zero length target on the sphere. The target mesh is set as the “solid” in a solid point collide and the verticies of the sphere are the points. For some reason, the sphere passes through the solid without the proper collisions.
My ultimate goal is to “shrinkwrap” the target mesh.
Has anyone had any similar experience and potential solutions for this?
Thanks in advance.