We want to use building wind to produce forms that make sounds. Which algorithm should we use? (for example, tubes)
I’m a beginner. I’m not sure. I’m asking
Not long ago I was a beginner like yourself (maybe I still am, because everyday I realize myself that the more I learn, the more there has to be learned )
There is no “already done” solution for your question. Be glad, because now you can learn yourself. And Grasshopper is a very good way to go. I also work on projects, what are music related, from extensions for bassoon to mutes for cellos, etcetera.
My advice on your project:
- study what physical principles you might want to use to get the sound you want: Examples: A string swinging, or a bell ringing, or a pipe/tube whistling?
Seems you have chosen for “wind blowing on an organ pipe kind of object”?
The more you know the easier to design. Questions like: How does the pipe look like? What position to the blowing wind? , Movable/adjustable. How to mount? Tuneable? - Study Rhino to learn how to draw in CAD, learn the most common commands. Maybe you are already familiar. Great
- Do some examples in grasshopper. some basic stuff: A pipe, parametric so you can change sizes and positions. A wooden box with 1 string, tuneable and moving bridge (check wiki for phythagorian string).
Start designing what you want. As soon you have the smallest object designed and questions, this forum will be there to look at what you upload and will give you advice.
Have success and fun, regards, Eef
Nice answere to a minimalistic/unprecise question
This is why i like this Forum!
You are almsot to kind, are you AI ?
Sure, I am, a bit older then 70 years now, born in the early days of computer science