Perfectly deforming curves around a sphere?

Hi - Pascal first split the sphere to limit the area where the curves will end up on. Then he made a new surface with the same structure as the dome by revolving the blue curve:

Then start the FlowAlongSrf command and select the curves that you want to wrap on the sphere.
For the Base surface, select the surface that was created with the revolve; for the Target surface select the dome.
HTH,
-wim