Hello,
I’m trying to do a pattern that resembles falling rain for a facade in terracotta. Combining remapped values ( based on distance between the facade pieces and a random point ) and the graph mapper I have many different options.
But I would like to control better my definition,especially I have two main concerns:
1)how to control more precisely the rhythm of the colors and 2) how to decrease the gradient colors to a set of few colors, as it will be a more realistic solution.
Thanks for your attention :} hope to receive some good suggestions
Peter
FACADE RAINY FOREST.3dm (160.7 KB)
rainy forest facade patter.gh (94.8 KB)