Parallel Vertical Lines Camera?


This might have been asked before, I apologize.

Is there a way to keep vertical lines parallel while setting the Camera in Rhino?

So that if you have a cube, its edges will be parallel to the edges of your monitor.

I know I can do this with leveling both the Target and Camera Z location, but that gives a planar image both vertically and horizontally.

I know Cinema has a function to Offset on Y or X, to make it look like this:
So here I am looking up while still having the edges parallel.

Hello- set the view projection, (in Properties, with no selection) to Two Point Perspective.



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Cool will try!