This might have been asked before, I apologize.
Is there a way to keep vertical lines parallel while setting the Camera in Rhino?
So that if you have a cube, its edges will be parallel to the edges of your monitor.
I know I can do this with leveling both the Target and Camera Z location, but that gives a planar image both vertically and horizontally.
I know Cinema has a function to Offset on Y or X, to make it look like this:
So here I am looking up while still having the edges parallel.