Whenever I make detail views with overlapping windows, you can see the overlap in the final print/PDF. It shows as a sort of light shading over the adjacted object. Any solutions to hide this overlap?
Hello - can you send us a file, to firstname.lastname@example.org, with a link back here in your comments?
Thanks Pascal. Email sent and here’s the file again. overlap.3dm (2.9 MB)
Hi Peter - it looks like in V6 you can set the background of the details’ display mode - say rendered - to use a transparent background. Does that sort it for you?
Setting the viewport’s display mode to a mode with transparent background doesn’t solve the problem for me. I get the exact same thing as @PeterB.
This could be resolved with the ability to create custom polygon/shaped detail views. I’ve always thought it was a bit crazy that I would need to split a single view into multiple detail views and piece them together to wrap around other views on the page. Otherwise we’re constricted to keeping detail views spaced apart according to their box borders.
@pascal , I tried your recommendation but had no luck, however, your tip made me re-test that method and I found an odd but likely answer:
In these images, Detail 1 is behind Detail 2:
I actually did nothing… only changed the Linear workflow settings from “Use render settings” to “Custom.” It seems to work.
I will adapt this post if the method fails in production.
I recently starting having the same issues in Rhino 7 for mac. Overlapping details using a rendered display mode will show a ghosted white area. I’ve tried changing linear workflow settings to custom as in the above reply but without any change. The ghosted area persists in an exported PDF, as well as a PDF printed from the Mac print screen. I’ve tried setting the background to transparent for the display mode, to no avail, shadows or or off, ground plane on or off, pdf export as vector or raster.
Pictures attached are from a fresh test model (from a default “small objects” template), “Rendered” display mode reset to defaults, super simple materials (not emissive, no bumpmaps, etc.)
For now, I’ve just been careful in my layouts to only allow line drawings to overlap rendered ones, but I’d really appreciate someone looking into this as it really limits the way we can present rendered views. Up until maybe 2 or 3 weeks ago this didn’t happen, I’m not sure what if anything has changed that now causes this issue.
With one detail brought to front, then sent to back.
Export screen – background color visibility is unchecked.