Outlines thicker than seams or tangents

Is it possible to configure display mode tho have brep outlines considerably thicker than seams and tangents?
I don’t need the isocurves. I couldn’t find this settings in any of the modes.

is this what you want?

Yeah, can it be transfered into raytaced or rendered viewport?

make a copy of the pen mode and try with shading objects option but I don’t think is going to work that way,
I guess what you are looking for is a toon material, perhaps here you will find some answers