Osnaps are hanging my Rhino for anywhere from a couple of seconds to 15 seconds.
Smarttrack is off.
Mostly a problem with vertex snaps when hovering or mousing over meshes.
This is adding up to productivity loss.
Any settings change solutions?
thank you,
Robert
Version 6 SR19
(6.19.19295.1001, 10/22/2019)
Commercial
Hi Robert - are the meshes quite large? I think this (vertex lag) is a known thing for heavy meshes… I’ll see if I can find the relevant YT item.
I can’t, yet anyway, but it happens and I am pretty sure I’ve heard of this before from the developer. @carvecream it may help to turn on CullControlPolygon
You can also check if you have _SnapToMeshes enabled; in that case not only vertex, but also other snaps use meshes and with heavy models it can get quite slow… Although even without it, if the mesh is dense, vertex snap can be enough to slow it down…