In order to make curves from intersection points right where surfaces are intersecting I have to use ‘cross reference’ (ONLY ‘upper triangle’ option) then ‘shift paths’ then ‘match tree’:
Is there a more elegant way of doing this? Tried the path mapper but it limits editability once I change original amounts of intersecting planes or curves.
It’s simply a matter of organising the trees in a simpler manner, by grafting and simplifying the right outputs.
In my opinion, there’s no need for cross-referencing and matching data trees in your example.
hhmm, thanks to you as well @diff-arch + @HS_Kim - the original model has the curves unflattened but I cannot recall if I ever hit simplify on the output intersections, though - most likely not - ironically (evidently) not needed as shown by @HS_Kim- did try pshift from intersections and totally forgot about flip matrix right after yet did use it only at the end - what a clown thanks for your time and the slap in the face!
Giving it a try tomorrow evening. Once again thanks + Enjoy the holiday!