OpenNURBS with Unreal

Hey, I have downloaded OpenNURBS repository on git. I finished the first 3 steps but now I can’t figure the last step.

I can’t figure it out because my Unreal project doesn’t have as stdafx.h file and I’m not sure if I can just create one myself and then it would just automatically work.

(Ps bonus question: what does stdafx stand for? I think std means standard but that is just a guess)

stdafx.h is a pre-compiled header; you should be able to find that in the C++ project settings in Visual Studio.