We are working with everyone trying to get this to work the best we can. Part of the problem right now is that the technologies are changing every few months. So we will continue to try and work with everyone. Much of the work is being done by the developers that actually own the tech:
- Omniverse is supported here: https://docs.omniverse.nvidia.com/aec/text/AEC_Connect_Rhino.html
- Substance is supported here: Rhino to substance painter and back!
- Unity workflow is here: https://blogs.unity3d.com/2020/03/26/sketchup-and-rhino-plug-ins-now-available-for-unity-reflect/
- Unreal workflow is here: https://docs.unrealengine.com/en-US/Engine/Content/Importing/Datasmith/SoftwareInteropGuides/Rhino/index.html
- Twinmotion is here: https://www.unrealengine.com/en-US/blog/webinar-synchronizing-rhino-data-into-twinmotion-in-one-click
And I would guess every couple months there will be updates to this list. We will continue to support all our partners here.