For the user, it would be cool, if the official Rhino plugins were in their own folder.
By a mere glance, we could tell what has been added/deleted to rhino, without a care in the world as to the original configuration.
I understand that it would be bad to cause a third-party plug-in hierarchical change, which is why I wondered if Rhino itself could cordon-off all their plug-ins.
[I wish users didn’t have to “Unblock” scripts.]
[Some games are elegant, in that they can parse a list of archives searching their contents for add-ons. See: .pk3, pk4, which are really just .zips.]