Hi, I have been given a model as an .obj file from someone who exported from 3ds Max. It was purchased from an online site and so we don’t know how it was originally created. When I render (or view the model in rendered view) I get some strange shadows on buildings which should be renders as flat (see Render) below. When looking at the buildings in shaded or wireframe view, I can see different triangle surfaces which I believe are meshes (see Screenshot below). My counterpart does not have this happen in 3ds Max.
Does anyone have an idea of what is going wrong? Is there a way to process the model so that these render as solid flat faces without all the shadows?
I just tried that and it ended up making all the corners look rounded. There is definitely improvements in some areas but it still doesn’t produce a clean shape.
Hi @FHI_Studio
Try Unweld at eg. 20-30°. Depending on how detailed the buildings are (hard to tell from a screengrab) you might need to adjust the angle
HTH, Jakob