I use rhino to create tabletop game models, 3d printed from the excellent STL exporter…
Recently I have had the need to export to OBJ files instead… the reason being apparently there is a tabletop game simulator that can import OBJ files which would allow the game to be played online…
a reference to the importer info is here
http://berserk-games.com/knowledgebase/custom-models/
the two points that strike be as things to check would be:
- Triangulate all your meshes/models to avoid holes.
- Make sure the normals on your mesh are facing the right direction.
It seemed to go OK at first… I can create a OBJ model that’s well under the poly limit…
and the UV direction seems OK to my eye…
the pollys look fine too although the ref mentions using triangles… Is there a setting that allows this to be set?
I have lots of rectangular polys
The issue I have is nothing other then rhino seems to be able to load the resulting obj
cura won’t load it at all, niether will the importer
the best i can get is with my form labs slicer…
Any tips? how do i get nice OBJ exports of my rhino models?
-Brian