Non Manifold Edges

After exporting and attempting to print a 3D model, the slicer reports there are non-manifold edges.

Back to Rhino, when I command ShowEdges, then select non manifold edges, none are found.

I have tried R7 and R8 to no avail.

What am I overlooking ?

Impossible to tell from the image, if you can please post the .3dm file plus the .stl you exported. Your slicing program might also be in error.

to use _showEdges correctly - check the output in the commandline (not only the visual on screen)

to get consistent result in exporting mesh-Data, i recommend to run the “mesh” command,
check the mesh for defects (showEdges, Meshrepair, …)
export selected as binary stl.

to get more info, as Mitch wrote: post the rhino file and the exported stl.
if above tips already helped mark topic as solved / solution checkbox.

kind regards - tom

fyi: part of the edges on the cut cylinders miss a fillet/chamfer

The command line states that “the object does not have non-manifold edges”.

File is attached. The STL file is 99mb and so I did not attach.

Thanks so much for engaging so quickly
4 Inch Jig R7.3dm (11.1 MB)

Thanks for catching that, I resolved the fillets on the edges

after meshing with
_mesh
i get problems in those corners:

redo the fillets ?

4 Inch Jig R7_newR1_tp_noMesh_02.3dm (3.4 MB)

use above file (new fillets at all / continous edges — hope this is what you want)
_mesh
with parameters below
should do the job.

kind regards - tom

EDIT
info about meshing parameters:
help v8
or / and
wiki

@pmonahan In addition to what Tom has posted, if you want to fillet edges that are connected with the same radius, fillet these edges all in the same FilletEdge operation.

Thank you, that looks great. I think what led me to the issue was as @Gijs pointed out; I did not fillet all of the edges in the same operation, which leads me to this @Tom_P, how did you undo the fillet edges in the original file? I thought that was not possible?

it s not undoing the fillet, it is more exploding / untrimming / deleting / retrimming / joining / combining the surfaces.

in this case it was easy / fast:

_explode
select the fillet-Surfaces - easiest in front view in this case
(selecting to much, unselecting the planar stuff to keep)
delete
_untrimAll
_createSolid
delete unneeded volumes