I have some difficulties with GH1.0/Rhinoceros WIP.
I have a mesh with triangles and quads. I made it using 3-D face. I want to extract the edges, with triangles no problem but with quad I also get interior edges. I understand that a non flat quad/ngon doesn’t exist and is triangulated. But I made a flat quad and then I move a vertice I didn’t get the inner edge (see image below). Is there a way to force Rhino 6/Grasshopper to differentiate the intented edges and the others (interior) edges ?
Here the differences between V6 and V5
mesh ngon.gh (7.1 KB)
And not the problem on V5 (i understand that on v5 there are no ngons)
mesh ngon v5.gh (3.7 KB)