Hope you’re all well and safe at this time.
I’m the Ceramics tutor at Goldsmiths university in London, looking to use this time tucked away in isolation to learn the basics of Grasshopper. We have a LUTUM clay printer which is a great device but we only use Autodesk Fusion and Z-brush so far - nothing parametric!
I’d be grateful if any of you can share some good learning resources for starting out. My ideas so far are:
- Parametric House (video course)
- Think Parametic (Video course)
- AAD Algorithms-Aided Design: Parametric Strategies using Grasshopper, written by Arturo Tedeschi
I was also wondering if anyone would be willing to share some definitions, particularly of vessel-based objects with interesting surface textures and effects.
My goal at some point is combine objects designed in Grasshopper with g-code that has been grown recursively using c#/Python. All this sounds very complex though so trying to take it one step at a time!
Thanks in advance,