I am trying to create a solid Boat hull in Rhino (coming from SW and Fusion.)
I am happy with my intial surface, “Mirrored” it and then “OffSetSrf”.
How do I make it a Solid Body.
Excuse the ignorance I have tried several things and none have accomplished what I want.
“ExtrudeSrf” produces angled edges at the top.
“Slab” ?
In fusion I would use thicken…
You answered a question for me a bit ago and I have another one based on the same file/project…
Trying to loft these lines to but I can only get the straight option - tight, loose, ect. does not show up as an option? Im selecting the curves all at the top starting at the rear middle and ending at the front. Also getting some strange curvature at the front unless I connect the lines and that’s where the problems have started.
What am I doing wrong? The last file worked but I want to make alterations 2.3(3) FatBtmGurl(5).3dm (461.7 KB) 2.3(3) FatBtmGurl(4).3dm (615.4 KB) 2.3(3) FatBtmGurl(3).3dm (464.6 KB) 2.3(2 Thick).3dm (895.1 KB)
Can not open as I am using Rhino 6. Ill read through the file sent and try on my own. Learning will occur. Surfaces why cant they all be extruded on a curve and filleted?
Rhino has numerous commands for creating surfaces using input curves. An incomplete list:https://docs.mcneel.com/rhino/7/help/en-us/index.htm#seealso/sak_surface.htm
A major part of learning Rhino is learning when each command is applicable, and when several command will work which one is preferable to achieve the desired result.
Hi Nick, Rhino isn’t parametric so it doesn’t have a history tree. A lot of command’s do have a history enabled option. Kind of like what David said , two different animals.—-Mark