Apparently I've got this screwed up pretty bad. According to me, you can rotate text, but there must be something hard about it that I don't understand.
If I make text in either model space or page space, I can rotate it with Rotate or with the gumball and it and get what I expect.
If DrawForward is on, it may flip to what I decide is right side up after the rotation.
Does this have something to do with the rotation up-down on the dialogs?
The idea of those is that if you want a few text objects at some angle other than horizontal, you can do that a little easier.
Should we just get rid of that feature?