Did this purely for the fun of it - this Nelson Pendant Lamp hangs over my desk, and I’ve long thought about how to capture some of the subtle details of it - especially how the wires cross, and the wire that passes behind fades in and out a bit:
I’ll probably polish it up with one more revision, but here’s what I’ve come up with so far:
Was also a fun materials challenge for me - something I’m frankly not great at. I figured the “skin” would need some transparency, but the correct solution was to use a PBR material and enable some subsurface scattering.
NelsonPendantLamps.3dm (9.6 MB)