Is there a way to add protruding geometry to a mesh? I tried using deconstruct brep to separate the grid I placed on my surface, but I want to add a series of spikes (which will be the additional 3d mass) to my surface.
general shape.gh (4.1 KB) General shape.3dm (51.3 KB)
Why use TweenCrv
Both Loft components in the purple group generate the same surface, with or without it.
Spikes
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