I’m trying to move/copy elements upwards until they reach a total given area. As they are building volumes I would like to have random numbers of floors for each building with even distance between floors. So far I have try this but now I’m stucked on how I should continue.
Can anyone guide me in the right direction?
This is the script
This is how it should look (depending of course of the total area/ramdom seed)
unnamed.gh (11.6 KB)