Modeling help

I am trying to model something and i’m not sure how. I want to model a table and it should look like 2 lofted surfaces blended together:

from these curves:
I would need to blend the 2 lofts together and get a fluid shape. Any suggestions?

intersect the two merging surfaces on top and below and use OffsetCrvOnSrf with the resulting curves trim bigger junks of each side off then use BlendSrf to create a transition between them.

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something like this as encephalon says


Great! Thank you guys!!