Hello.
I am trying to model something and i’m not sure how. I want to model a table and it should look like 2 lofted surfaces blended together:
I would need to blend the 2 lofts together and get a fluid shape. Any suggestions?
Hello.
I am trying to model something and i’m not sure how. I want to model a table and it should look like 2 lofted surfaces blended together:
intersect the two merging surfaces on top and below and use OffsetCrvOnSrf with the resulting curves trim bigger junks of each side off then use BlendSrf to create a transition between them.
something like this as encephalon says
Great! Thank you guys!!