Why is the model slow ? Because of my computer ? Or too much Meshes ?
Facade skin.3dm (4.8 MB)
Why is the model slow ? Because of my computer ? Or too much Meshes ?
Facade skin.3dm (4.8 MB)
Run systemInfo command in rhino. Send us the results.
Generally display and navigation on my computer is not slow. The testmaxspeed command results in 1.64 seconds.
Is there something specific that seems slow?
The file has 11 million mesh faces in it. This can be a challenge for some video cards that perhaps are also running multiple large monitors.
11 million ? It must be too heavy for my computer i think. Thank you for helping.
Rhino 7 SR38 2024-12-3 (Rhino 7, 7.38.24338.17001, Git hash:master @ 97e36efa02d7f71638988290bb2d190fcf1b18c5)
License type: Commercial, build 2024-12-03
License details: Stand-Alone
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 32Gb)
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Standard graphics configuration.
Primary display and OpenGL: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 1GB, Driver date: 6-1-2021 (M-D-Y). OpenGL Ver: 4.6.0 - Build 27.20.100.9664
Integrated graphics device with 4 adapter port(s)
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Intel
Render version: 4.6
Shading Language: 4.60 - Build 27.20.100.9664
Driver Date: 6-1-2021
Driver Version: 27.20.100.9664
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 1 GB
Rhino plugins that do not ship with Rhino
C:\Users\bilan\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\LookXRender\1.0.1\LookXRender.rhp “LookXRender” 1.0.1.0
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.38.24338.17001
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.38.24338.17001
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.38.24338.17001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Users\bilan\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\PanelingTools\2021.3.2.446\PanelingTools.rhp “PanelingTools”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.38.24338.17001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.38.24338.17001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”
Ok,
A way to cheat on this would be to explode all the blocks and join everything into one mesh. I expect that might be able to display much faster.