Minimal surface - mesh normals inconsistent

I’ve created a minimal surface from these 3 planer NURBS surfaces where the surface normals are pointing out.


But when I create a minimal surface I get the following when I bake it - 3/4 of the triangles are pointing in.


Why does this occur?

minimal (17.3 KB)

I’m using v2.50 of Kangaroo.

Your initial mesh needs to be unified it’s normal directions.

minimal (12.9 KB)

1 Like

Thank-you @HS_Kim!