Method to populate multiple surfaces but have different point placement on each?

I believe this inquiry has to do w/ data tree structuring. I’m trying to figure out how to populate multiple geometries, be it surfaces, volumes, etc. w/ points—but having different point placement on each surface.

The point count on each can be the same, but it would also be interesting to see if there’s a way to have a varied point count as well. (8.8 KB)

Use a list of count for varied count, use a list of random seeds for varied positions.

1 Like