Good morning all,
I have been working on an application that uses Rhino3dmIO to read/write some mesh objects in 3dm files. I’ve reached a point now when importing a mesh and I am seeing some flipped/incorrect vertices on the mesh which cause some shade/display issues when viewing the model later. Normally in RhinoCommon, or in Rhino alone I would use the Unweld command, or Mesh.Unweld to resolve this; however, I see that this method doesn’t exist in Rhino IO. Is there an alternative routine in Rhino3dmIO to achieve the same corrective result?
I appreciate any suggestions in advance, thanks.