I meant that you can save and upload the .gh files onto the forum for others to see, and be sure to right click on any referenced geometry parameters and “Internalize Data”.
Solid intersections tend to be quite expensive to calculate, you could try reducing the number of points, faces etc. to see if it runs on a simple case without freezing up.
Alternatively do it the other way and convert the Voronoi cells to meshes, mesh boolean operations are a lot faster.