Mesh not exporting correctly

Created a model from as NURBS and then converted it into a mesh. When exporting as an fbx or obj the mesh becomes deformed and I’m not sure why. Attached are photos of the mesh before and after

Rhino Mesh After


It’s hard to tell without the model file.
However looking at the distortion I’d put my money on the model being far from world origin.

Could it be the model in Rhino have very large x ans y coordinated ( Z seems not distored)
Try to move the model close to the world 0,0,0 point and export again.

Does that help?

That actually worked! The model did have very large x/y values as the pointcloud I modelled it with was georeferenced. Do you know if there is a solution to this?

Hello - some info here -