Mesh from points using Grasshopper

Continuing the discussion from Need help using Grasshopper to create dynamic grid of points:

This would be the simplest way I think using a single point component for referencing multiple points. The Weaver Bird add-on for GH will extend the options further.

Just an addition to Brian’s reply:
Ball pivot component enables setting the maximal mesh edges length, when generating 3d/2d mesh from a list of points. Which is exactly Delaunay Mesh component lacks of.
Comparison (left is Delaunay Mesh, right is Ball pivot):

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Thanks for the help guys! Appreciated