I am going to process quadremesh on these mesh, but I cannot proceed with lots of non manifold mesh in it. I know the way is to delete all of them and append any holes on it, but I need a quicker way. Does anyone know? thanks 240812_non manifold mesh fix.3dm (1.7 MB) non manifold.3dm (4.5 MB)
Why don’t you aslk the Maya designer to provide a better file? The geometry you shared above is garbage. If that is not possible, just rebuild the border and sweep2 some rebuilt profiles…