MapToSurface>> Flip the direction of the geometry

Hello everybody,

I’m working with MapToSurface component and I have a problem that I can’t get a solution.

If you see the image, you can see that from A (Base Surface) to B (target Surface) the direction of the geometrys has flipped and I don’t know why.Something is wrong in my definition but I can’t find.

Someone could help me, please?

Thanks in advance!! (3.6 MB)

Pufferfish or Lunchbox plugin has the feature of swapping U & V directions of a surface. (3.6 MB)

Awesome HS_Kim!!

Thanks a lot for your help.