Hi, I’m trying to map a grid on a curved surface while keeping the grid uniform.
I tried projecting but was getting a non uniform grid because of the curvature. I also tried to flowalongsurface but that also did not seem to work.
It is important to keep the endings as they are drawn in plan view so I thought I could do it on Gh but did not know how to start. I tried mapping to surface but it doesn’t seem to curve. Does anyone have any recomendations?
The curved surface is developable which means it has a very useful property. The angle between curves on the unrolled surface match the angle of the curves after they are flowed onto the curved surface.
If you want the angle between two curves on the curved surface to be 90 degrees then create the curves on the unrolled surface so that the angle is 90 degrees, and then flow the curves onto the curved surface. Because the curved surface is developable the angle between curves on the curved surface will match the angle between curves on unrolled surface.
Also, use UnrollSrfUV instead of UnrollSrf for increased accuracy of mapping.
This is what I get when I project the curve on the surface which is not exactly what I want in terms of the bottom edges of the curves. (as the grid gets broken due to the projection)
And this is what happens when I do the flow along surface which makes me lose the 90 degree corner at the side ends.
Hi everyone! Great thread, I’m trying to create a same curved grid but on a flat rectangular surface. I can’t seem to figure out how to do it in Lunchbox or paneling tools. Would anyone have any suggestions?