Is it possible to make2d a mesh’s wireframe that is visible to the camera?
Like what you see in shaded mode: all the face edges, but NOT the ones behind what the camera could see.
Hi @jaymezd Unweld the mesh (AngleTolerance=0) and then explode. This will give a LOT of polygons, so hopefully your PC is up for the job. Now use Make2D to get the wireframe.
EDIT: I just realized, that you don’t have to explode the mesh - just unweld it!
You can do what @Normand proposed above in Grasshopper, even the Make2D, and use removeDuplicateLines (from Kangaroo) to get rid of overlapping mesh edges.
Alternatively, most other CG apps (Blender, Maya, Keyshot) can render mesh edges, often called wireframe.