Hi everyone, my end goal is just to move and rotate different sets of geometry (they come from a different recipient) together.
Say you have the external shell of a building created as a brep, and the internal walls’ curves inside it, so when you rotate and move the shell, everything will accompany it.
I thought maybe I could group them together so when I move and rotate the “host” the others would follow, but I couldn’t find a way to get separate that group in the original recipients.
So I thought if I could link these geometries to a single plane and when the plane moves and rotates, everything attatched to it would do the same.
Could anyone help me with this one?