I’m working on a script to make projected views, spoiler:
but I have trouble finding out which view the detail is, currently I’ve done it through a hack which introduces some limitations. How can I know if the View’s projection is world top, front, left, bottom, or back?
Any ideas how I can make it work that clicking left of the top view also gives me the left view instead of a tilted top view?
projectedview-demo.3dm (279.9 KB)
code: