Join surfaces without losing different textures


#1

Hello, is there a way to join surfaces that have individual textures mapped to them, without losing the textures? I’m trying to simplify a model that is textured with different images, by creating one mesh with one combined image.
Thanks for any help!


(Pascal Golay) #2

Hi kriete - no, not directly in Rhino.

-Pascal


#3

Ok, thanks for the quick reply.