I’m struggling to determine if a uv point is on the visible part of a BrepFace or Surface.
When I work on a BrepFace it’s simple : I just call
But I can’t figured out when I work on a trimmed surface that is not a Brep, for instant a sphere that is trimmed by a plane (see figure). Is there any thing like a
IsPointOnSurface(u,v) for trimmed surfaces that are not Brep ?
I tried to get a Brep from my trimmed surface using
srf.ToBrep() but the trim is lost in the process.
Help would be appreciate !
trimmed surface.gh (12.4 KB)