Isolate is supposed to turn off visibility of everything except the currently selected object.
This is exactly what I want.
But it appears that isolate turns off visibility only for unlocked objects. This defeats it’s usefulness for me as a real world model typically has a complicated and fluid set of layer adjustments for visibility and locked/unlocked status which changes continually as I work. So while locked parts are protected from inadvertent editing they still clutter the view around the part I want to isolate.
I don’t know if you classify this as a bug or not -but it doesn’t work as advertised or as would be useful to me.
isolate visibility.3dm (285.1 KB)