Is it possible to listen explode event?

Hi everyone! I wonder that if I can listen to explode event specifically? Or it is only possible to listen remove and add Object events caused by the explode operation? Thanks.

not sure 100% but i think this is the starting-point:

did you try to subscribe to …?
https://developer.rhino3d.com/api/RhinoCommon/html/Events_T_Rhino_Commands_Command.htm

remember RuntimeSerialNumber if command is explode before the command

if the last englisch command name was explode…
the result was sucess…

check for new objects with RuntimeSerialNumber

kind regards -tom

1 Like

Hi @Tom_ ! Thanks for the answer. I managed to listen to explode event with your directives. Here is the configuration:

Added following line to OnIdle:
Rhino.Commands.Command.BeginCommand += csEventHandler.onBeginCommand;

onBeginCommand function:

internal static void onBeginCommand(object sender, CommandEventArgs e)
        {
            if(e.CommandEnglishName == "Explode")
            {
                // do before explode ..
            }
        }