Explode linear dimensions to curves in grasshopper? C# maybe?

Is there a way to explode linear dimensions in grasshopper to curves, like it works in rhino when you press explode? Maybe it can be done with rhinocommon?

Good timing. I actually just finished working on a new component for GH1 (for Rhino 8) called Explode Objects which will behave like the Explode command in Rhino. By default, it only explodes objects one level deep. However, if you have objects that might be nested (such as blocks or annotations), there is a right-click menu option to have it behave recursively whereby it will try to continue exploding the objects until the lowest level of geometry is obtained. This component should be available under the Rhino tab once the latest WIP is released (hopefully later today/tonight).

4 Likes

Oh, sounds great! Thanks