Is it possible do this kind of fillet in Rhino7 or 8?

If not, is there any schedule to improve FilletEdge to this level?

https://twitter.com/i/status/1667486767182651394

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Not automatially with FilletEdge because both fillets run off the two surfaces they would follow. But yes, the shape can be created using FilletSrf, trimming, and joining.

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I hope it will be on the future list

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plasticity and siemens nx both use parasolid kernel.

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Can you send those models and filleted results as step files?

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Yes, I do not have access to the system at the moment

I’m also wondering how that performs on non rational surfaces.

Hi @Gijs
Fillet_NX.stp (1.1 MB)
NX_Fillet2.stp (542.4 KB)


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The Blendcorner command is also very useful in NX


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This is too good to be true. I refuse to believe it, even if it’s a totally existing tool. :smiley: :space_invader:

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lol
:smiley: :grinning:

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@Mehraneftekari thanks for the samples. The quality of the fill surfaces in the first samples is excellent for the most part (in the half indented cylinder there are a few tangency issues)

As for the second part: impressive result, but it looks weird. That one could be done in Rhino in two steps though with a different topology, by first making the concave fillets and then the variable fillet with FilletEdge.

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Can you post a photo of it? Because there is no problem in NX
Thanks

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all other edges have hardly any tangency deviation

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Of course, I have already reported on this
I set B_spline tolerance to 001!!!Export step

This is an example


But this failure was in Rhino 7 beta and Rhino 6, and the object was even imported as bad object, which was very strange.

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If you explode those models in Rhino and turn on the control points of the resulting patches, you will figure out that they are extremely dense. For example, one of the surfaces in “NX_Fillet2.stp” has 600 control points, wile another one has 560. Makes it very difficult to edit manually (if necessary) and increases the file size.

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Yes, I tried

looks beautiful!

‘blend corner’ is what I’d call ‘true fillets’ , but some ppl probably like the huge nob before it’s blended and call that ‘true fillet’ :roll_eyes:

Not to mention the surface edge cusps before the blend…

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I wish it could fillet it, as sometimes there are extra splits when objects are created with Rhino’s tools, which make filleting difficult.

I think @pascal is the expert on Rhino filleting here in tech support.