So, I am trying to use the 3D convexhull component to get a mesh hull over some points. However, I am doing something wrong by not taking some aspects into account or something like that.
Do you might know how to fix these 3D convexhulls?
Thank you for your response.
problem invalid meshes 00.gh (265.7 KB)
Your meshes are invalid (and apparently not ‘easily’ fixable) prior to the convex hull
regular hull component yields something but probably not what you’re after?
Yes, I want to get a mesh hull around it so I can cut with this mesh another shape.
Do you might know how to make a hull over the points (if my question is not to difficult)?
I had this problem a couple of times before and now trying to fix it.
These corners could be made less complex, but I do not know how to make the corners ‘okay’ by which I mean that the hull includes all points.
have you seen this reply (different post) ?
Maybe you can try the polyhedra plug-in and test what you get out of the QuickHull…
I don’t understand
Convex Hull must have all the points inside (not strict). As pointed by _corellaman you must cull duplicates points before using “Convex Hull”.